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Endpoints in details

How to create and use Endpoints?​

Check this Endpoint getting started

Limitation​

  • Arguments max size is 1MB.
  • Request will response Timeout error if no response in 10 seconds

Exposed Endpoints​

To allow external send request to endpoint without required to login first, you can create endpoint with name 'exposed-' as prefix. For example.

  • "exposed-get-new-update"
  • "exposed-verify-ads"

Calling Exposed Endpoint example​

If you project id is 1111111222222aaaaaabbbbbb you can call exposed-verify-ads endpoint by following url

https://southeast-asia.gamedrive.cc/player-gateway/endpoints/exposed/1111111222222aaaaaabbbbbb/LIVE/exposed-verify-ads?query1=xxxyyy

Get query and body from request​

Exposed endpoints allow you to pass query string via url by GET method or sending body by POST method.

exposed-endpoint1
import { Request, Response } from "gamedrive";

export default async function (request: Request, response: Response) {
try {
const body = request.body;
console.log("body is:", body);

const query = request.query;
console.log("query is:", query);

response.send("OK");
} catch (error) {
response.sendError(error);
}
}

Set reponse http status inside exposed-endpoint​

use function setStatusCode() to set status code.

import { Request, Response } from "gamedrive";

export default async function (request: Request, response: Response) {
try {
response.setStatusCode(400);
response.send("NOT OK");
} catch (error) {
response.sendError(error);
}
}

Notice

  • setStatusCode() works only in exposed endpoints.
  • request.playerId will be null since not player logged in
  • default statusCode is 200.
  • if call response.sendError() or any error, status code will be override to 400\
  • status code will change only when you set value > 0.

Use cases​

  • callback url for third party services, such as, Admob server-side verification ads (SSV) or Steam transaction callback.
  • news update
  • check minimun game client version required by game backend server before allow to login.